package com.spudtech.entity
{
    
    
    
    public interface ISpudSkeletalAnimated extends IAnimated
    {
        
        function get animBody() : SpudAnimBody;
        function set animBody(new_body : SpudAnimBody) : void;
        
        function getBone(bone_name : String) : SpudAnimBone;
        
    }
    
}
